From the Artist |
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August, 1998
Ghost In The Shell by Dave
Brasgalla
These icons are inspired by two different sources: the remarkable
and stunning film "Koukaku Kidoutai", or "Ghost In
The Shell", by director Mamoru Oshii (based on the manga by Masamune
Shirow), and the Playstation game of the same name from THQ Inc..
I visited a friend one day and found him playing the game on his console.
It was wild! The graphics were the first I had seen that I felt captured
the "feel" of Anime. After watching him maneuver his "fuchikoma"
up the sides of buildings in a futuristic William Gibson-style scenario,
I thought the one thing I usually think... "Wow! These would
make great icons!"
Well, I started right to work, borrowing the insert from the CD for
reference and going out on the Web for source material. Finally, it
occurred to me - it was really high time I saw this film! I had been
aware of it for a while, always putting off renting it to get some
other more topical title. Well, that was a mistake. I talked my best
friend into watching it with me, and from the opening titles, we knew
we were unprepared for how striking this film would be.
Maybe it was because the SurroundSound was cranked up, but I was simply
stunned. It was beautiful! The images and sound together were beyond
any animation I had ever seen. It is a powerful film and, despite
a few awkward elements, I recommend it to anyone interested in great
animation, intelligent Science Fiction, or simply gorgeous eye candy!
After the viewing, I knew the film characters were going to be added
into what had started out as a "mecha" set.
In these icons, you will find elements of the film *and* the game,
and I hope that this set will make fans of both happy!
Thanks: I would
like to thank Mamoru Oshii for making this wonderful and beautiful
film, and all at Playstation and THQ Inc. for creating such a cool
and amazing game!
Thanks to Dirk Uhlenbrock and the gang at Eyesaw for the great font
"Ticker", which was used for the IconDropper Pack banner.
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